When you damage enemies with Darkness skills, they take x2% increased Shadow Damage from you and your Minions for 2 seconds, stacking up to 3 times. Point required in Crippling Darkness and Gloom. These bonuses stack and apply to Shadow Damage dealt by your Minions. Lucky Hit: Darkness skills have up to a 15% chance to Stun for 1 second.ĭarkness skills deal x3% bonus damage to enemies who are Slowed, and x3% bonus damage to enemies who are Stunned or Immobilized. Point required in Compound Fracture or Rapid Ossification.Įvery 100 Essence you spend reduces the cooldowns of your Bone skills by 0.5 seconds.ĭamaging enemies with Darkness skills increases your Movement Speed by +5% for 3 seconds. Your Bone skills deal 圆% increased Critical Strike Damage to Vulnerable enemies. Your Bone skills have a + 0.3%/0.6%/0.9% increased Critical Strike Chance for each 10 Essence you have upon cast.Īfter Critically Striking 10 times with Bone skills, your Bone skills deal x5% increased damage for 5 seconds. Point required in Coalesced Blood or Transfusion. This bonus is doubled while you are Healthy. Your Blood skills deal d5% increased Overpower damage. While Healthy, your Blood skills deal d6% increased damage Lucky Hit: Hitting enemies with Blood skills has up to a 25% chance to Fortify you for 2% Base Life. While below 50% Life, you receive +10% more healing from all sources.īlood Orbs also heal your Minions for 15% of the amount. After Bone Spirit hits an enemy, you generate 30 Essence over the next 4 seconds.
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